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Sport from the database

Tricking

Tricking is an acrobatic and movement sport rooted in Extreme Martial Arts, combining kicks, flips, twists, gymnastics, breakdance and creative combos. Competition forms are often battle- or showcase-based; because global governance is fragmented, the entry remains needsReview.

LevelVariant FamilyGymnastics Family CategoryGymnastics
AI-generated illustration: Tricking
AI-generated illustration

Classification

Category Gymnastics
Family Gymnastics Family
Level Variant

Weitere Angaben

Aliases Martial arts tricking, XMA, Extreme martial arts, Martial Arts Tricking, Extreme Martial Arts
Tags tricking, gymnastics-sport, martial-arts-tricking, turnsport-familie, turnsport, tricking-martial-arts-akrobatik, xma, extreme-martial-arts

Rules and format

Die Grundlagen

Ziel

Show clean, creative and difficult combos in runs or battles and convince the opponent/judge panel.

Teilnehmer

Individuals; battle formats may use 1-vs-1 knockout brackets.

Teamgröße

Individuals; battle formats may use 1-vs-1 knockout brackets.

Spielfeld

Open mat, hall or stage area with sufficient fall room, judges/host and safety distance.

Dauer

Exercise length, rounds or combined-event structure follow the relevant rulebook.

Wertung

Judge decision by difficulty, execution, creativity, flow and battle performance under event rules.

Gewinnbedingung

Win the battle, run or event score with a better valid trick/combo performance.

Ausrüstung

Mat or hall floor, suitable shoes/clothing, spotter/coach by level, music/timer/judging setup.

Wichtige Regelpunkte

  • execution fault
  • safety/apparatus fault
  • time or area violation
  • invalid exercise/element sequence

Regelquellen

Federations and sources

Federations

  • Fédération Internationale de Gymnastique (FIG)